Rogue Theory Studio
Founder · Principal Game Designer · Game Design Consultant
(2018 - Present)
Rogue Theory Studio is an independent game development and consulting practice focused on original game IP and senior creative design support for external developers and publishers.
Consulting engagements have spanned concept development, core gameplay systems, level and experience design, narrative systems, early-stage prototyping, and design evaluation across mobile, PC, and experiential development. Work has supported projects across concept, pre-production, and active development phases. Select engagements under NDA.
Current independent development:
VORTEX — An original indie game, space-rail-shooter
Developed hands-on using Unreal Engine 5
Intended platforms, Steam and mobile.
VORTEX represents my ongoing commitment to original game IP creation and maintaining active, production-level development skills.
Back-end C++ development is assisted by Claude Code.