The Backstory
My life in entertainment development, games, music, creative writing, and leadership, begins here…
Son of celebrated recording engineer artist; Gary A Dominguez, who recorded and/or toured with legendary music artists: Dolly Parton, Paul McCartney, Roy Orbison, Keith Valor, and Chet Atkins. Later, Gary became the Studio Manager at historic Coast Recorders in SF, working with breakout musical artists including; The Lloyds and Faith No More.
As a youth:
100’s of hours in the studio with my father recording/producing music at Coast Recorders
Boy Scouts of America leadership program
Achieved Eagle Scout rank at age 14
MSJH Graduating Class of 1993
Music Studies: Piano/Keyboard (3yr) / Trumpet (4yr)
MSJH Jr. Varsity Golf (1yr)
MSJH Improv Group (2yr)
MSJH Theater Assistant Director: A Street Car Named Desire (1993)
General Manager at Kohn’s Video (a family owned, independent VHS rental chain) (1991-1994)
Guitarist in amateur Post-Punk / wannabe Grunge band: “***** Cowboys” (full name is not site friendly) (1993-1994)
Attended Ohlone Jr. College (1995)
Fine Art foundation / TV Production
Relocated to San Francisco full-time.
Attended The Academy Of Art University in San Francisco (1996-1999)
Digital Art foundation / Motion Pictures
Tattoo Shop Apprentice at Sacred Rose Tattoo in San Francisco (1997-1999)
Co-founder of RAB social club: The Fivehundereds (1997-2000)
Professionally trained Swing Dancer/Performer (1998-2001)
Independent Tattoo Artist (1998-2002)
Started Game Career, working with legendary game publishers: Psygnosis, SEGA of America, Konami of America (1995 - 1999)
Marketing
Quality Assurance
Proud Member of the SEGA Dreamcast Launch Team (1999)
Relocated to Hollywood CA.
Studied Brazilian Jiujitsu with legendary Gracie brother, Jean Jacques Machado (2002-2004)
Co-founder and Referee for amateur all-female-wrestling team: The Lucha Locas (2002-2004)
Vocals/Guitar in DeathMetal/Garage band “Heads On Spikes” (2002-2003)
Continued Game Career, working with game publishers: THQ and Legacy Interactive (2002-2004)
Quality Lead - PRIDE FC
Quality Lead - WWE (Franchise)
Quality Lead - Full Spectrum Warrior
Jr. Producer / IP - The Punisher (MARVEL)
Continued Game Career working with game developer: 7 Studios (2004-2006)
Producer / Level Designer / contributing Game-Writer - The Sopranos: Road to Respect
Relocated back to San Francisco.
Continued Game Career working with legendary game company: LucasArts (2006 - 2010)
Level Designer / Game Designer - Indiana Jones and the Staff of Kings
Level Designer / Game Designer - Star Wars: The Force Unleashed
Sr. Level Designer / contributing Game-Writer - Star Wars: The Force Unleashed II
Sr. Level Designer - TFU2 “Ultimate Sith” Edition (DLC expansion)
Game Designer / Co-Creator - Lucidity
Studied movie structure, screenplay writing and movie analysis under acclaimed Lucasfilm screenplay writer
Member of The Writers Guild of America, West (WGAW, Video Game Caucus) (2009-2022)
WGAW Nomination for Video Game Writing Achievement / Star Wars TFU2 (2009-2010)
Continued Game Career working with game developer: Crystal Dynamics (2010)
Sr. Level Designer - Tomb Raider (reboot)
Continued Game Career working with mobile game developer/publishers: TinyCo. and Zynga (2011 - 2014)
Lead Game Designer - Star Wars: Smuggler
Sr. Game Designer / Narrative Designer / Quest Writer - MafiaWars2 & FrontierVille (web)
Sr. Game Designer - Scramble
Sr. Game Designer - Running with Friends
Principal Game Designer - Words With Friends: Celebrity Challenge
Continued Game Career, as an independent, working with HK mobile game publisher: Fifth Journey (2015-2018)
Game Design Director / contributing Game Writer / IP Development - RoboCop: Delta City
Game Design Director / contributing Game Writer / IP Development - Pacific Rim: Breach Wars
Game Design Director / contributing Game Writer / IP Development - Run from Dusk Till Dawn
Game Design Director / contributing Game Writer / IP Development - Hartland
Game Design Director / contributing Game Writer / IP Development - Kubo and the Two Strings
(and more)
Continued Game Career, establishing Independent Game Development Studio: Rogue Theory Studio (est. 2018)
Studied UNREAL Engine via online accredited college: Udemy
Indie Musician / Guitarist (2014-present)
Open-water swimmer with the China Beach Swim Pod (2014-present)
Continued Game Career, working with novice game developer: Ascension Studios (2020-2021)
Sr. Level Designer at - Immortals of Aveum
Continued Game Career, as an independent, working with European game co-developer: Sperasoft / Keywords (2021 - 2024)
Principal Game Designer, Subject Matter Expert, Narrative Director, Game Concept Co-Creator
Concept Designs and IP include:
The Unholy League
Game of Thrones: The Dawn Of Darkness
The Thing: Mainland
John Wick: Consequences
Tyson: Undisputed
(and many more)
Founder of Independent Entertainment Development Company:
Alibi-Entertainment LLC (est. 2023)
Present Day
I am currently the Director of Entertainment Development & Creative Writer @ Alibi-Entertainment LLC.
WIP: an Original IP game concept, two screenplays, and a graphic-novel collaboration.
Stay tuned for updates…