Recommendations

Ian is a diamond in the rough; a design force of nature with a vivid imagination and boundless creativity drawn from two-decades of game design experience developing hit console and mobile games.
— Craig Derrick - Executive Producer @ Lucasfilm Games
He is a fountain of creative ideas, and his design insights are thoughtful, practical and often surprising.
— Matthew Emery - Senior Game Product Manager
He knows what makes a game better and keeps pursuing the best quality in every aspect of the game—design, visual, and even narrative.
— Asahiko Kikuchi - Game Director @ Ubisoft
Ian loves his craft and is exceptional and enthusiastic about detailing out and communicating his ideas. His design philosophies and logical nature are some of his strongest points.
— Michelle Bizzarro - Sr Director Program Management @ Riot Games
His passion is great, his creativity is mighty, and his level designs are inspiring.
— Christopher James - Sr. World Designer Horizon
He is a true gamer at heart, one who enjoys crafting new challenges for his players.
— Tony Rowe - Professor of Game Design @ Drexel University
Ian is a driven designer with an unparalleled passion for level design. constantly goes above and beyond, often delivering more than was asked.
He’s the nicest guy you’ll ever meet, very easy to work with, and always the guy I went to when I wanted something awesome done quick.
”Awesome, personified”.
— Chip Sbrogna - Director of Design @ Proteus Games
Ian understands fun... his ideas go far beyond the normal scope and into the realms of brilliantly innovative and exciting! It is obvious that he does not want to just make awesome level experiences, he wants to go beyond that and show the player something they have never seen or even thought was possible. He is constantly pushing the limits of what you can do in a level and the projects he has worked on are stronger for it.
— Ian Riutta - Sr Designer
Yeah Ian is hot fire. This man’s enthusiasm and work ethic are unmatched.
— Chris McGee - Engineering Manager @ Penumbra Inc.
I found Ian to be a very talented designer, who was always finding new and creative ways to use existing systems to create interesting challenges and experiences for the player.
— Adam Bormann - Gameplay Director @ BioWare
Ian is one of those rare and special individuals for whom making games is far more than a job. It is his passion, he lives and breathes it, and brings it to bear in his work every day.
— Steve Chen - Senior Director of Product Management @ Penumbra Inc.
Quite simply, Ian is one of the most passionate, creative, and motivated people I’ve had the pleasure to work with in my career. He tackles his work with the clear goal of making the most enjoyable experiences possible. His positive attitude is infectious and he brings an energy to the workplace that really lifts everyone around him.
— John Stafford - Narrative Director @ Crystal Dynamics
Ian defines passion for game design and is at the top of his class.
— Alexander Austin - Sr Tech Recruiter