Curriculum Vitae

EDUCATION & training

Motion Pictures & Digital Arts at the Academy of Art University in San Francisco

(1994-1998)

  • Studied Creative Writing and Story Structure via LucasArts extended learning program.

  • Studied Unreal Engine 4 Online Academy - Proficient w/ game development, project organization, concept prototyping, level design tools, cinematic tools, Blueprint system design, game mechanics, scripted events, building complex actors and characters, player HUD, game UI, and game save systems.

  • Continually expanding my development skills and knowledge via Unreal Online Learning Courses and Udemy

HONORS

Former member of the Writers Guild of America, West: Video Game Caucus

HARD SKILLS

Development Tools Experience:

  • Unreal Engine

  • Blueprint Systems

  • Unity

  • Zeno/Zed (ILM tools)

  • Familiar with 3D content creation & pipelines: Maya, Softimage, Max

Cinematics Experience:

  • Using UR Cinematic Sequencer

  • In-game Camera Design (tool dev, settings, framing, FOV, behavior and scripting)

  • Placing Key-Frame Animations

  • Triggering Scene Events

Experiential Design and Implementation:

  • Missions

  • Levels

  • Game Mechanics

  • Event Scripting (Unreal Blueprint)

SOFT SKILLS

Team Skills:

  • Agile development process

  • Hosting team SCRUM meetings

Mentorship:

  • LucasArts STRAT Program Mentor

Language:

  • English 101%

  • Spanish 40%

  • Swearing 110%

Production Tools

  • Adobe Photoshop & Illustrator

  • Google Drive & Apps

  • Visio

  • Confluence

  • Jira

  • Per4orce

  • Trello

  • Miro

  • Excel

  • Twine

  • Lua

leadership

  • Game Design Mentor - STRAT program (LucasArts)

  • Team Manager Training (Zynga)

  • Working with International Developers Training (Zynga)

  • Directed multiple game endeavors (within 5J)

  • QA Manager (THQ)

  • Co-founder of “The Fivehundreds” (RAB car and motorcycle club)

  • Eagle Scout

Unreal Engine

  • Level Design Tools

  • Blueprint Visual Scripting

  • Cinematic Sequencer

  • Character Animation Graphs,

  • Player Systems

  • Actors

  • and more…